#1. All Greater Cleveland Senior Softball (GCSS) games will be played at Kennedy or Forbes Field in Brookpark, Ohio behind the Brookpark City Hall at 6161 Engle Road, Brookpark, Ohio.
#2. The rainout number for both diamonds, updated after 8 A.M., is 216-433-1547.
#3. Teams will be selected through a Public Draft held two weeks after registration closes February 15, 2011. All players who have submitted a registration form and paid their annual fee in full will be eligible for the draft. No pay no play.
Rule 1A- All GCSS games will be played in accordance with the 2011 ASA Rule Book unless specifically superseded by the following league rules.
Rule 1B- Each game will consist of seven (7) innings. In the even of rain, a complete game will be declared if five (5) full innings have been finished. The home team, if ahead, does not have to bat in the bottom of the fifth. Double headers will consist of two (2) seven (7) innings games.
Rule 1C- The home team will be listed second on the schedule.
Rule 1D- All batters will enter the batter’s box with a 0-0 count.
Rule 1E- After the batter has registered two strikes, he will be out if he fouls off a pitch. The batter is out after the first foul once he has registered two strikes. There is no courtesy foul.
Rule 1F- The game must start within 10 minutes of its scheduled time or a forfeit will be called.
Rule 1G- Both managers and the umpire will review ground rules before each game.
Rule 1H- Profanity and smoking are not allowed. The umpire will warn the player and the player’s manager only once. After a second incident, the player will be ejected.
1I- Additional rules may be adopted by the Commissioner with the approval
of the Governing Board during the season as needed.
Rule 2- The Field
Rule 2A- A pitcher’s screen must be placed next to the pitching rubber and to the glove side of the pitcher. Left-handed pitchers may move the screen but the screen must remain on the pitcher’s glove side at all times!
Pitcher’s are STRONGLY URGED to move behind the screen after releasing each pitch.
Rule 2B- A batted ball hitting the screen will be called a dead ball by the umpire. It is neither a ball nor a strike. If the batter hits the screen a second time during the same at bat he is out. The ball is dead. No runner may advance.
Rule 2C- Any thrown or deflected ball that strikes the screen will remain in play. Runners advance at their own risk.
Rule 2D- The commitment line between third and home will be 20 feet from home plate. After passing the commitment line, a runner may not return to third base.
Rule 2E- Runners must touch an auxiliary home plate located adjacent to and ten away from the conventional home plate.
Rule 3- Equipment
Rule 3A- The home team will supply two (2) balls; one a new, Trump-Stote 375/44 optic yellow softball the other a used, Trump-Stote 375/44 optic yellow softball from the previous game marked with a “U”.
Rule 3B- Team shirts and caps are required unless a player has rejected a hat at registration.
Rule 3C- All legal bats are allowed.
Rule 3D- DO NOT USE ANY BAT CARRYING AN ORANGE STICKER without the bat owner’s permission.
Rule 4- Players
Rule 4A- Only team members may sit on the team bench during the game.
Rule 4B- Nine (() roster players are required to begin a game; otherwise the game will be forfeited.
Rule 4C- Teams may NOT “pick up” non-rostered players. If a team has nine or ten players present at game time, they may NOT add a substitute. The opposing team will be required to catch and make all normal plays from the catching position.
Again, to reiterate, if a team had nine or more players present at game time they may not add an additional player. They must play with those present.
Rule 4D- Players age 55 or older are permitted in the league. Players age 50-54 may play with the approval of the Governing Board.
Rule 4E- All players present must be in the batting order.
Rule 4F- An injured player may just be a Designated Hitter.
Rule 4G- Unlimited substitution is permitted except with the same inning.
Rule 4H- A team’s defense will consist of no more than eleven (11) players.
Rule 5- Scoring
Rule 5A- A maximum of five (5) runs may be scored in each half inning. Unlimited runs may be scored in the last lining.
Rule 5B- After six (6) complete innings, the team that is ahead by 15 or more runs will be declared the winner.
Rule 5C- If the score is tied after seven (7) innings of play, each inning thereafter will start with the player who made the last out on second base. This runner cannot be subtitled for until he reaches third base.
Rule 6- Pitching
Rule 6A- Legal pitches must obtain the proper arc stated in the ASA Rule Book. All pitching requirements are to be governed by the ASA Rule Book.
Rule 6B- The umpire will call pitches that are too high or flat and quick pitches, “Illegal!” Immediately in a loud clear voice.
Rule 7- Runners
Rule 7A- A team may use a substitute runner once per inning. Any player may be a substitute runner once per inning. The same player may run every inning.
Rule 7B- No one may pinch run for a substitute runner, unless the managers agree the original substitute runner is too inured to continue running.
Rule 7C- No collisions ARE ALLOWED! Avoid all fielders or you will be called out!
7D- A runner going into second or third base must “give himself
up” or slide and allow the fielder to attempt a double play.
Failure to vacate the area will result in the runner and the batter
being called out.
Rule 7E- All batter/ runners must touch the orange base at first base if the batted ball is in the infield and results in an attempt to put him out at first base. A runner touching the white base will be called out.
Rule 7F- All outs at home plate are force outs. The fielder need only have control of the ball while touching any portion of the pitching mat before the runner touches the auxiliary home plate.
Rule 7G- The runner must touch the auxiliary home plate NOT the conventional home plate. The runner is out if he touches the convention home plate or the pitching mat rather than the auxiliary home plate.
Rule 7H- Sliding is permitted into second and third base only. Any batter/ runner sliding into first or home will be called out.
Rule 7I- On a homerun which goes over the fence, the batter need only touch first base. Any runners on base must advance only to the next base.
Cleveland Senior Softball Bylaws
Five: Governing Board
Seven: Duties of Officers
B. The Suspension Committee will meet with the Commissioner whenever
a player’s actions are reported by a manager to violate league
rules or league Code of Conduct rules. Reports will be taken from
both managers about the incident and from any players who might have
insight into the exact nature of the incident. Based upon this evidence,
the Committee will issue a ruling as to the possible suspension of
the players involved. Suspensions will follow the Suspension Rules
policy, and any player will have the right to a speedy appeal. Appeals
must be made in writing and presented to the Commissioner within 3
days of the player being notified of the Committee’s ruling.
The appeal will be heard and ruled upon by the governing board.
Eleven: Governing Board Prerogative
Code of Conduct for Players and Managers
I: The first line of enforcement will be the umpires with
the managers and their
2: Players may NOT ARGUE with umpires. Only the team’s
3: Verbal abuse, such as taunting the opposing team or umpires,
is forbidden. The
4: ALL PHYSICAL CONTACT with opponents, fans, or players
5: AGGRESSIVE PHYSICAL CONTACT such as punching, slapping,
6: Any players responding to physical contact by touching
another person in
7: Managers, assistants, and players MAY NOT yell at, scream,
swear at, or
8: Hardcore swearing (especially the F-bomb) will draw a
personal warning from
9: Players violating the rules or spirit of the code should
apologize to the
Article10: All players and managers will shake hands at the end of each game.
Article 11: Whining and complaining are definitely frowned upon.
12: Suspensions will be issued by the Commissioner after
situation not covered by the rules of the code will be referred to
13: Players who have to be restrained from attacking other
players may be
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